1. DomName('WebGL2RenderingContext.createSampler')
  2. DocsEditable()
  3. Experimental()
Sampler createSampler()

Source

@DomName('WebGL2RenderingContext.createSampler')
@DocsEditable()
@Experimental() // untriaged
Sampler createSampler() => _blink.BlinkWebGL2RenderingContext.instance.createSampler_Callback_0_(this);