- DomName('WebGL2RenderingContext.createVertexArray')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.createVertexArray')
@DocsEditable()
@Experimental() // untriaged
VertexArrayObject createVertexArray() => _blink.BlinkWebGL2RenderingContext.instance.createVertexArray_Callback_0_(this);