- DomName('WebGL2RenderingContext.deleteBuffer')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.deleteBuffer')
@DocsEditable()
@Experimental() // untriaged
void deleteBuffer(Buffer buffer) => _blink.BlinkWebGL2RenderingContext.instance.deleteBuffer_Callback_1_(this, buffer);