- DomName('WebGL2RenderingContext.deleteSync')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.deleteSync')
@DocsEditable()
@Experimental() // untriaged
void deleteSync(Sync sync) => _blink.BlinkWebGL2RenderingContext.instance.deleteSync_Callback_1_(this, sync);