- DomName('WebGL2RenderingContext.deleteVertexArray')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.deleteVertexArray')
@DocsEditable()
@Experimental() // untriaged
void deleteVertexArray(VertexArrayObject vertexArray) => _blink.BlinkWebGL2RenderingContext.instance.deleteVertexArray_Callback_1_(this, vertexArray);