- DomName('WebGL2RenderingContext.getBufferSubData')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.getBufferSubData')
@DocsEditable()
@Experimental() // untriaged
void getBufferSubData(int target, int offset, ByteBuffer returnedData) => _blink.BlinkWebGL2RenderingContext.instance.getBufferSubData_Callback_3_(this, target, offset, returnedData);