- DomName('WebGL2RenderingContext.getFragDataLocation')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.getFragDataLocation')
@DocsEditable()
@Experimental() // untriaged
int getFragDataLocation(Program program, String name) => _blink.BlinkWebGL2RenderingContext.instance.getFragDataLocation_Callback_2_(this, program, name);