- DomName('WebGL2RenderingContext.invalidateFramebuffer')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.invalidateFramebuffer')
@DocsEditable()
@Experimental() // untriaged
void invalidateFramebuffer(int target, List<int> attachments) => _blink.BlinkWebGL2RenderingContext.instance.invalidateFramebuffer_Callback_2_(this, target, attachments);