- DomName('WebGL2RenderingContext.isTexture')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.isTexture')
@DocsEditable()
@Experimental() // untriaged
bool isTexture(Texture texture) => _blink.BlinkWebGL2RenderingContext.instance.isTexture_Callback_1_(this, texture);