Source
void vertexAttrib1fv(int indx, values) {
if ((values is Float32List) && (indx is int)) {
_blink.BlinkWebGL2RenderingContext.instance.vertexAttrib1fv_Callback_2_(this, indx, values);
return;
}
if ((values is List<num>) && (indx is int)) {
_blink.BlinkWebGL2RenderingContext.instance.vertexAttrib1fv_Callback_2_(this, indx, values);
return;
}
throw new ArgumentError("Incorrect number or type of arguments");
}