- DomName('WebGL2RenderingContext.vertexAttribDivisor')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.vertexAttribDivisor')
@DocsEditable()
@Experimental() // untriaged
void vertexAttribDivisor(int index, int divisor) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttribDivisor_Callback_2_(this, index, divisor);