1. DomName('WebGL2RenderingContext.vertexAttribPointer')
  2. DocsEditable()
  3. Experimental()
void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset)

Source

@DomName('WebGL2RenderingContext.vertexAttribPointer')
@DocsEditable()
@Experimental() // untriaged
void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttribPointer_Callback_6_(this, indx, size, type, normalized, stride, offset);