Source
void copyToChannel(Float32List source, int channelNumber, [int startInChannel]) {
if (startInChannel != null) {
_blink.BlinkAudioBuffer.instance.copyToChannel_Callback_3_(this, source, channelNumber, startInChannel);
return;
}
_blink.BlinkAudioBuffer.instance.copyToChannel_Callback_2_(this, source, channelNumber);
return;
}