Creates a SplayTreeMap where the keys and values are computed from the
iterable
.
For each element of the iterable
this constructor computes a key/value
pair, by applying key
and value
respectively.
The keys of the key/value pairs do not need to be unique. The last occurrence of a key will simply overwrite any previous value.
If no functions are specified for key
and value
the default is to
use the iterable value itself.
Source
factory SplayTreeMap.fromIterable(Iterable iterable, {K key(element), V value(element), int compare(K key1, K key2), bool isValidKey(potentialKey) }) { SplayTreeMap<K, V> map = new SplayTreeMap<K, V>(compare, isValidKey); Maps._fillMapWithMappedIterable(map, iterable, key, value); return map; }