1. DomName('WebGLRenderingContext.bindBuffer')
  2. DocsEditable()
void bindBuffer(int target, Buffer buffer)

Source

@DomName('WebGLRenderingContext.bindBuffer')
@DocsEditable()
void bindBuffer(int target, Buffer buffer) => _blink.BlinkWebGLRenderingContext.instance.bindBuffer_Callback_2_(this, target, buffer);