1. DomName('WebGLRenderingContext.getShaderParameter')
  2. DocsEditable()
Object getShaderParameter(Shader shader, int pname)

Source

@DomName('WebGLRenderingContext.getShaderParameter')
@DocsEditable()
Object getShaderParameter(Shader shader, int pname) => (_blink.BlinkWebGLRenderingContext.instance.getShaderParameter_Callback_2_(this, shader, pname));