1. Deprecated("Use texImage2D")
void texImage2DUntyped(int targetTexture, int levelOfDetail, int internalFormat, int format, int type, data)

Sets the currently bound texture to data.

data can be either an ImageElement, a CanvasElement, a VideoElement, TypedData or an ImageData object.

This is deprecated in favor of texImage2D.

Source

@Deprecated("Use texImage2D")
void texImage2DUntyped(int targetTexture, int levelOfDetail,
    int internalFormat, int format, int type, data) {
  texImage2D(targetTexture, levelOfDetail, internalFormat, format, type, data);
}