1. DomName('WebGL2RenderingContext.bindTransformFeedback')
  2. DocsEditable()
  3. Experimental()
void bindTransformFeedback(int target, TransformFeedback feedback)

Source

@DomName('WebGL2RenderingContext.bindTransformFeedback')
@DocsEditable()
@Experimental() // untriaged
void bindTransformFeedback(int target, TransformFeedback feedback) => _blink.BlinkWebGL2RenderingContext.instance.bindTransformFeedback_Callback_2_(this, target, feedback);