- DomName('WebGL2RenderingContext.colorMask')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.colorMask') @DocsEditable() @Experimental() // untriaged void colorMask(bool red, bool green, bool blue, bool alpha) => _blink.BlinkWebGL2RenderingContext.instance.colorMask_Callback_4_(this, red, green, blue, alpha);