1. DomName('WebGL2RenderingContext.createProgram')
  2. DocsEditable()
  3. Experimental()
Program createProgram()

Source

@DomName('WebGL2RenderingContext.createProgram')
@DocsEditable()
@Experimental() // untriaged
Program createProgram() => _blink.BlinkWebGL2RenderingContext.instance.createProgram_Callback_0_(this);