- DomName('WebGL2RenderingContext.stencilOp')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.stencilOp') @DocsEditable() @Experimental() // untriaged void stencilOp(int fail, int zfail, int zpass) => _blink.BlinkWebGL2RenderingContext.instance.stencilOp_Callback_3_(this, fail, zfail, zpass);