Starts a chunked conversion.
The converter works more efficiently if the given sink
is a
StringConversionSink.
Source
ByteConversionSink startChunkedConversion(Sink<String> sink) { StringConversionSink stringSink; if (sink is StringConversionSink) { stringSink = sink; } else { stringSink = new StringConversionSink.from(sink); } // TODO(lrn): Use asUtf16Sink when it becomes available. It // works just as well, is likely to have less decoding overhead, // and make adding U+FFFD easier. // At that time, merge this with _Latin1DecoderSink; if (_allowInvalid) { return new _ErrorHandlingAsciiDecoderSink(stringSink.asUtf8Sink(false)); } else { return new _SimpleAsciiDecoderSink(stringSink); } }