1. DomName('SVGMatrix.rotateFromVector')
  2. DocsEditable()
Matrix rotateFromVector(num x, num y)

Source

@DomName('SVGMatrix.rotateFromVector')
@DocsEditable()
Matrix rotateFromVector(num x, num y) => _blink.BlinkSVGMatrix.instance.rotateFromVector_Callback_2_(this, x, y);