Source
@DomName('AudioBufferSourceNode.detune')
@DocsEditable()
@Experimental() // untriaged
AudioParam get detune => _blink.BlinkAudioBufferSourceNode.instance.detune_Getter_(this);
@DomName('AudioBufferSourceNode.detune')
@DocsEditable()
@Experimental() // untriaged
AudioParam get detune => _blink.BlinkAudioBufferSourceNode.instance.detune_Getter_(this);