Source
@DomName('WaveShaperNode.curve') @DocsEditable() Float32List get curve => _blink.BlinkWaveShaperNode.instance.curve_Getter_(this);
Source
@DomName('WaveShaperNode.curve') @DocsEditable() set curve(Float32List value) => _blink.BlinkWaveShaperNode.instance.curve_Setter_(this, value);