1. DomName('WebGLRenderingContext.uniform3f')
  2. DocsEditable()
void uniform3f(UniformLocation location, num x, num y, num z)

Source

@DomName('WebGLRenderingContext.uniform3f')
@DocsEditable()
void uniform3f(UniformLocation location, num x, num y, num z) => _blink.BlinkWebGLRenderingContext.instance.uniform3f_Callback_4_(this, location, x, y, z);