- DomName('WebGLRenderingContext.uniform3f')
- DocsEditable()
Source
@DomName('WebGLRenderingContext.uniform3f') @DocsEditable() void uniform3f(UniformLocation location, num x, num y, num z) => _blink.BlinkWebGLRenderingContext.instance.uniform3f_Callback_4_(this, location, x, y, z);