1. DomName('WebGL2RenderingContext.createRenderbuffer')
  2. DocsEditable()
  3. Experimental()
Renderbuffer createRenderbuffer()

Source

@DomName('WebGL2RenderingContext.createRenderbuffer')
@DocsEditable()
@Experimental() // untriaged
Renderbuffer createRenderbuffer() => _blink.BlinkWebGL2RenderingContext.instance.createRenderbuffer_Callback_0_(this);