- DomName('WebGL2RenderingContext.createVertexArray')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.createVertexArray') @DocsEditable() @Experimental() // untriaged VertexArrayObject createVertexArray() => _blink.BlinkWebGL2RenderingContext.instance.createVertexArray_Callback_0_(this);