- DomName('WebGL2RenderingContext.stencilFuncSeparate')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.stencilFuncSeparate') @DocsEditable() @Experimental() // untriaged void stencilFuncSeparate(int face, int func, int ref, int mask) => _blink.BlinkWebGL2RenderingContext.instance.stencilFuncSeparate_Callback_4_(this, face, func, ref, mask);