1. DomName('WebGL2RenderingContext.transformFeedbackVaryings')
  2. DocsEditable()
  3. Experimental()
void transformFeedbackVaryings(Program program, List<String> varyings, int bufferMode)

Source

@DomName('WebGL2RenderingContext.transformFeedbackVaryings')
@DocsEditable()
@Experimental() // untriaged
void transformFeedbackVaryings(Program program, List<String> varyings, int bufferMode) => _blink.BlinkWebGL2RenderingContext.instance.transformFeedbackVaryings_Callback_3_(this, program, varyings, bufferMode);