Use the WebSocket interface to connect to a WebSocket, and to send and receive data on that WebSocket.
To use a WebSocket in your web app, first create a WebSocket object, passing the WebSocket URL as an argument to the constructor.
var webSocket = new WebSocket('ws://127.0.0.1:1337/ws');
To send data on the WebSocket, use the send method.
if (webSocket != null && webSocket.readyState == WebSocket.OPEN) {
webSocket.send(data);
} else {
print('WebSocket not connected, message $data not sent');
}
To receive data on the WebSocket, register a listener for message events.
webSocket.onMessage.listen((MessageEvent e) {
receivedData(e.data);
});
The message event handler receives a MessageEvent object
as its sole argument.
You can also define open, close, and error handlers,
as specified by WebSocketEvents
.
For more information, see the WebSockets section of the library tour and Introducing WebSockets, an HTML5Rocks.com tutorial.
- Inheritance
- Object
- JSObject
- DartHtmlDomObject
- EventTarget
- WebSocket
- Annotations
- DocsEditable()
- DomName('WebSocket')
- SupportedBrowser(SupportedBrowser.CHROME)
- SupportedBrowser(SupportedBrowser.FIREFOX)
- SupportedBrowser(SupportedBrowser.IE, '10')
- SupportedBrowser(SupportedBrowser.SAFARI)
- Unstable()
Constants
- CLOSED → int
-
3
- closeEvent → EventStreamProvider<CloseEvent>
-
Static factory designed to expose
close
events to event handlers that are not necessarily instances of WebSocket.const EventStreamProvider<CloseEvent>
('close') - CLOSING → int
-
2
- CONNECTING → int
-
0
- errorEvent → EventStreamProvider<Event>
-
Static factory designed to expose
error
events to event handlers that are not necessarily instances of WebSocket.const EventStreamProvider<Event>
('error') - messageEvent → EventStreamProvider<MessageEvent>
-
Static factory designed to expose
message
events to event handlers that are not necessarily instances of WebSocket.const EventStreamProvider<MessageEvent>
('message') - OPEN → int
-
1
- openEvent → EventStreamProvider<Event>
-
Static factory designed to expose
open
events to event handlers that are not necessarily instances of WebSocket.const EventStreamProvider<Event>
('open')
Static Properties
- instanceRuntimeType → Type
-
read-only
- supported → bool
-
Checks if this type is supported on the current platform.
read-only
Constructors
- WebSocket(String url, [ Object protocols ])
-
factory
- WebSocket.internal_()
Properties
- binaryType → String
-
read / write
- bufferedAmount → int
-
read-only
- extensions → String
-
read-only
- hashCode → int
-
read-only, inherited
- on → Events
-
This is an ease-of-use accessor for event streams which should only be used when an explicit accessor is not available.
read-only, inherited - onClose → Stream<CloseEvent>
-
Stream of
close
events handled by thisWebSocket
.read-only - onError → Stream<Event>
-
Stream of
error
events handled by thisWebSocket
.read-only - onMessage → Stream<MessageEvent>
-
Stream of
message
events handled by thisWebSocket
.read-only - onOpen → Stream<Event>
-
Stream of
open
events handled by thisWebSocket
.read-only - protocol → String
-
read-only
- readyState → int
-
read-only
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited - url → String
-
read-only
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
addEventListener(
String type, EventListener listener, [ bool useCapture ]) → void -
inherited
-
close(
[int code, String reason ]) → void -
dispatchEvent(
Event event) → bool -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
removeEventListener(
String type, EventListener listener, [ bool useCapture ]) → void -
inherited
-
send(
data) → void -
sendBlob(
Blob data) → void -
sendByteBuffer(
ByteBuffer data) → void -
sendString(
String data) → void -
sendTypedData(
TypedData data) → void -
toString(
) → String -
Returns the result of the JavaScript objects
toString
method.inherited