- DomName('WebGLRenderingContext.vertexAttrib4f')
- DocsEditable()
Source
@DomName('WebGLRenderingContext.vertexAttrib4f') @DocsEditable() void vertexAttrib4f(int indx, num x, num y, num z, num w) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib4f_Callback_5_(this, indx, x, y, z, w);