- DomName('WebGL2RenderingContext.deleteVertexArray')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.deleteVertexArray') @DocsEditable() @Experimental() // untriaged void deleteVertexArray(VertexArrayObject vertexArray) => _blink.BlinkWebGL2RenderingContext.instance.deleteVertexArray_Callback_1_(this, vertexArray);