- DomName('WebGL2RenderingContext.stencilMask')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.stencilMask') @DocsEditable() @Experimental() // untriaged void stencilMask(int mask) => _blink.BlinkWebGL2RenderingContext.instance.stencilMask_Callback_1_(this, mask);