- DomName('WebGL2RenderingContext.useProgram')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.useProgram') @DocsEditable() @Experimental() // untriaged void useProgram(Program program) => _blink.BlinkWebGL2RenderingContext.instance.useProgram_Callback_1_(this, program);