num iterationStart

Source

@DomName('AnimationEffectTiming.iterationStart')
@DocsEditable()
@Experimental() // untriaged
num get iterationStart => _blink.BlinkAnimationEffectTiming.instance.iterationStart_Getter_(this);
void iterationStart=(num value)

Source

@DomName('AnimationEffectTiming.iterationStart')
@DocsEditable()
@Experimental() // untriaged
set iterationStart(num value) => _blink.BlinkAnimationEffectTiming.instance.iterationStart_Setter_(this, value);