Float32List curve

Source

@DomName('WaveShaperNode.curve')
@DocsEditable()
Float32List get curve => _blink.BlinkWaveShaperNode.instance.curve_Getter_(this);
void curve=(Float32List value)

Source

@DomName('WaveShaperNode.curve')
@DocsEditable()
set curve(Float32List value) => _blink.BlinkWaveShaperNode.instance.curve_Setter_(this, value);