- DomName('WebGL2RenderingContext.stencilFunc')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.stencilFunc') @DocsEditable() @Experimental() // untriaged void stencilFunc(int func, int ref, int mask) => _blink.BlinkWebGL2RenderingContext.instance.stencilFunc_Callback_3_(this, func, ref, mask);