- DomName('WebGL2RenderingContext.uniform1ui')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.uniform1ui') @DocsEditable() @Experimental() // untriaged void uniform1ui(UniformLocation location, int v0) => _blink.BlinkWebGL2RenderingContext.instance.uniform1ui_Callback_2_(this, location, v0);