num y

Source

@DomName('SVGPathSegCurvetoCubicSmoothRel.y')
@DocsEditable()
num get y =>
    _blink.BlinkSVGPathSegCurvetoCubicSmoothRel.instance.y_Getter_(this);
void y=(num value)

Source

@DomName('SVGPathSegCurvetoCubicSmoothRel.y')
@DocsEditable()
set y(num value) => _blink.BlinkSVGPathSegCurvetoCubicSmoothRel.instance
    .y_Setter_(this, value);