Source
@DomName('CanvasRenderingContext2D.currentTransform') @DocsEditable() @Experimental() // untriaged Matrix get currentTransform => _blink.BlinkCanvasRenderingContext2D.instance .currentTransform_Getter_(this);
Source
@DomName('CanvasRenderingContext2D.currentTransform') @DocsEditable() @Experimental() // untriaged set currentTransform(Matrix value) => _blink.BlinkCanvasRenderingContext2D.instance .currentTransform_Setter_(this, value);