Create a mutable rectangle spanned by the points a
and b
;
The rectangle contains the points
with x-coordinate between a.x
and b.x
, and
with y-coordinate between a.y
and b.y
, both inclusive.
If the distance between a.x
and b.x
is not representable
(which can happen if one or both is a double),
the actual right edge might be slightly off from max(a.x, b.x)
.
Similar for the y-coordinates and the bottom edge.
Source
factory MutableRectangle.fromPoints(Point<T> a, Point<T> b) { T left = min(a.x, b.x); T width = max(a.x, b.x) - left; T top = min(a.y, b.y); T height = max(a.y, b.y) - top; return new MutableRectangle<T>(left, top, width, height); }