- @DomName('WebGL2RenderingContext.deleteBuffer')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.deleteBuffer') @DocsEditable() @Experimental() // untriaged void deleteBuffer(Buffer buffer) => _blink.BlinkWebGL2RenderingContext.instance .deleteBuffer_Callback_1_(this, buffer);