1. @DomName('WebGL2RenderingContext.drawElementsInstanced')
  2. @DocsEditable()
  3. @Experimental()
void drawElementsInstanced(int mode, int count, int type, int offset, int instanceCount)

Source

@DomName('WebGL2RenderingContext.drawElementsInstanced')
@DocsEditable()
@Experimental() // untriaged
void drawElementsInstanced(
        int mode, int count, int type, int offset, int instanceCount) =>
    _blink.BlinkWebGL2RenderingContext.instance
        .drawElementsInstanced_Callback_5_(
            this, mode, count, type, offset, instanceCount);