1. @DomName('WebGL2RenderingContext.renderbufferStorageMultisample')
  2. @DocsEditable()
  3. @Experimental()
void renderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height)

Source

@DomName('WebGL2RenderingContext.renderbufferStorageMultisample')
@DocsEditable()
@Experimental() // untriaged
void renderbufferStorageMultisample(
        int target, int samples, int internalformat, int width, int height) =>
    _blink.BlinkWebGL2RenderingContext.instance
        .renderbufferStorageMultisample_Callback_5_(
            this, target, samples, internalformat, width, height);