- @DomName('WebGL2RenderingContext.texParameterf')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.texParameterf') @DocsEditable() @Experimental() // untriaged void texParameterf(int target, int pname, num param) => _blink.BlinkWebGL2RenderingContext.instance .texParameterf_Callback_3_(this, target, pname, param);