- @DomName('WebGL2RenderingContext.useProgram')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.useProgram') @DocsEditable() @Experimental() // untriaged void useProgram(Program program) => _blink.BlinkWebGL2RenderingContext.instance .useProgram_Callback_1_(this, program);