Associates the key
with the given value
.
If the key was already in the map, its associated value is changed. Otherwise the key-value pair is added to the map.
Source
void operator []=(K key, V value) { if (key == null) throw new ArgumentError(key); // Splay on the key to move the last node on the search path for // the key to the root of the tree. int comp = _splay(key); if (comp == 0) { _root.value = value; return; } _addNewRoot(new _SplayTreeMapNode(key, value), comp); }