Look up the value of key
, or add a new value if it isn't there.
Returns the value associated to key
, if there is one.
Otherwise calls ifAbsent
to get a new value, associates key
to
that value, and then returns the new value.
Map<String, int> scores = {'Bob': 36};
for (var key in ['Bob', 'Rohan', 'Sophena']) {
scores.putIfAbsent(key, () => key.length);
}
scores['Bob']; // 36
scores['Rohan']; // 5
scores['Sophena']; // 7
Calling ifAbsent
must not add or remove keys from the map.
Source
V putIfAbsent(K key, V ifAbsent()) { if (key == null) throw new ArgumentError(key); int comp = _splay(key); if (comp == 0) { return _root.value; } int modificationCount = _modificationCount; int splayCount = _splayCount; V value = ifAbsent(); if (modificationCount != _modificationCount) { throw new ConcurrentModificationError(this); } if (splayCount != _splayCount) { comp = _splay(key); // Key is still not there, otherwise _modificationCount would be changed. assert(comp != 0); } _addNewRoot(new _SplayTreeMapNode(key, value), comp); return value; }