Source
@DomName('GamepadButton.pressed') @DocsEditable() @Experimental() // untriaged bool get pressed => _blink.BlinkGamepadButton.instance.pressed_Getter_(this);
@DomName('GamepadButton.pressed') @DocsEditable() @Experimental() // untriaged bool get pressed => _blink.BlinkGamepadButton.instance.pressed_Getter_(this);